![]() An on-screen Sanity meter tracks your use hit zero and not only will you not be able to tap into the supernatural, you’ll be hit with visual and auditory hallucinations. However, using these abilities comes with a price. This is great for spotting enemies and switching off cameras, allowing you to plan your strategy before either engagement or evasion. Ian can project his mind beyond his body to explore and interact with the environment. His Astral projection power on the other hand is a mix of outer body experience and telekinesis. This power is also vital to stealth and evasion, letting him sneak through patrolling enemies. He can speed up his perceptions so events play out in slow motion, letting him shoot multiple targets before they can react, with partial auto aim and lock support giving him a supernatural precision. ![]() So aside from using his military experience for weapon handling and close quarters combat, Ian also has an unnatural edge over his enemies. Ian will have to decide upon fight or flight against these new foes until his sanity recovers.
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